A moody, wide-angle view of a hotel corridor from the 1112 series, with patterned carpet leading to an ornate elevator door — the Hotel Bellevue setting from Episode 02.
Case file 1112 — open

Some things should stay found.

An unofficial archive tracing Fade from its 2001 PocketPC debut through its rebirth as 1112 — Agharta Studio's hand-painted, episodic mystery for iOS — and the fourth episode that never arrived.

Hotel Bellevue — Episode 02 corridor
File 00 · About the series

A PDA ghost story, twice reborn

From Fade to 1112

Long before touchscreens were the default way to play a point-and-click adventure, a small French team built Fade for the Windows Mobile Professional platform back in 2001 — a stylus-driven mystery that circulated in a small, closed market.

In 2008, the same creative lineage — now trading as Agharta Studio — split the story into chapters and relaunched it for the freshly-opened App Store as 1112, swapping its original French setting for the fictional town of Jalonsville, New Jersey.

An episode that never came

Three episodes shipped between 2008 and 2011, each one longer and stranger than the last. A fourth was planned to close the story, but the funding and the studio's focus never lined up — Agharta drifted toward VR projects, and in September 2019 the team confirmed episode four would not be made.

This site exists to keep the parts that did ship — the art, the interface, the episode history — from quietly disappearing.

File 01 · Timeline at a glance

Fourteen years, three and a half episodes

2001

Fade, for Windows Mobile Professional

A stylus-controlled adventure released for PocketPC devices, written and designed by the small team that would later become Agharta Studio.

24 Nov 2008

1112: Episode 01

Fade is reworked, renamed, and released for iPhone and iPod touch alongside the App Store's own first year — antiques dealer Louis Everett wakes up with another headache.

2010

1112: Episode 02

Louis surfaces in a New York hotel room with no memory of how he got there. An HD edition follows for iPad.

2011

1112: Episode 03

The largest chapter yet — 39 new backgrounds, fourteen new characters — brings Louis back to a snow-covered Jalonsville to search for his missing wife, Anna.

2014 → Sept 2019

Episode 04 — unfunded, then cancelled

The studio quotes a budget and timeline for a closing episode that never materialises. In 2019, Agharta confirms the story will stay unfinished.

Read the full episode-by-episode history →

File 02 · About this project

Why keep digging up an old PDA game?

The goal

Most of what's here comes from studio interviews, contemporary reviews, and the games themselves — cross-referenced and rewritten so the history holds together in one place instead of scattered across dead blogs and forum threads.

It's a work in progress. Whole stretches of the cast list and the studio's later years are still thin — treat this as a growing case file, not a finished one.

Why it matters

The original iOS builds only run on 32-bit devices through iOS 10 — they haven't been updated in years and can't be bought on the App Store anymore. Community archives on the Internet Archive are, at the moment, the only reliable way to keep the actual games playable.

See what's preserved so far →